Modeling the track Figuring out the proper modelling technique for the track was a difficult task. I considered using MASH network, extruding face along curve, making a NURBS curve and extruding it, but all these solutions involved a massive amount of manual work to add details, UV unwrapping not even considered. In the end, I […]
Monthly archives: September 2019
3D For VFX – Week Two
This week, I began tracking my DLR shot. The following days, I was focusing on this process. Loading the footage I exported the footage first as a .dpx sequence, which I brought into 3DEqualizer. I found out this was a wrong decision, as .dpx colour space is different from SRGb and thus it did not […]
3D for VFX – Week One
Module introduction On the first day of this module, we were introduced to the course. Together with the class, we went through the brief and what we need to submit. The assignment in this module was to create a 3D object, either a building or a machine, and to seamlessly integrate it into moving backplate. […]