A 3D cleanup is different from a classic 2D cleanup. In 3D, we use match-moved camera to stick clean patches onto the original plate. A typical 3D cleanup involves a 3D camera (I used my 3DEqualizer match-moved camera from VX5001), then freezing the position using FrameHold, RotoPaint as in 2D. After this, the clean patch is re-rendered using the match-move camera without frame hold. My 3D cleanup consisted of three patches, so I used a Dissolve node to interpolate between them. As with 2D cleanup, the patch is then redistorted, reformatted and regrained to fit the original plate to the best degree.

3D Cleanup Node Graph

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